AI Insights · Timothy · October 2022
Top 5 Zombie Games on Android in Central America Q3 2022
In Q3 2022, the top 5 zombie games on Android in Central America showed varied performance in weekly downloads, revenue, and active users. Data from Sensor Tower reveals interesting trends.
In Q3 2022, the top 5 zombie games on the Android platform in Central America exhibited diverse performance metrics. Here's a detailed look at how each game fared in terms of weekly downloads, revenue, and active users, according to data from Sensor Tower.
State of Survival: Zombie War from FunPlus International AG saw a significant fluctuation in weekly revenue, peaking at approximately $93.6K in the final week of July. Weekly downloads experienced a downward trend, starting at 37.1K at the end of June and dropping to around 6.5K by the end of September. Active users also declined from 116K to about 57.5K over the quarter.
Last Shelter: Survival by Long Tech Network Limited had a steady performance with weekly revenue ranging between $8.9K and $12.4K. Downloads peaked in early August at 13.9K but generally hovered around 5K to 10K for most of the quarter. Active users showed an increase mid-quarter, reaching 13.2K in early August before settling around 9.2K by the end of September.
Last Day on Earth: Survival from KEFIR maintained stable weekly revenue, fluctuating between $7.3K and $10.7K. Weekly downloads remained relatively consistent, peaking at 10.8K in mid-August. The game’s active users saw a slight increase early in the quarter, peaking at 54K in late August before declining to around 45.3K by quarter's end.
Age of Origins by CamelStudio showed a steady increase in weekly revenue, hitting around $9.4K at the end of August. Weekly downloads were fairly consistent, ranging from 22.3K to 33.8K. Active users saw a positive trend, peaking at 103.1K in early July and maintaining around 90K to 100K for most of the quarter.
Plants vs Zombies™ 2 from ELECTRONIC ARTS displayed strong performance with weekly downloads peaking at 92.4K in late July. Revenue remained stable, fluctuating between $4.8K and $8.5K. The game had a substantial active user base, peaking at 1.6M in late August before slightly declining to 1.4M by the end of September.
These insights are based on data from Sensor Tower. For more detailed information and additional insights, visit Sensor Tower's website.